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NPC Generator

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Advanced [show]


Norman Heiser, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man very much looks the part of a Priest. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Priest and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business.

Ideals: Athletic, Justice, Artistic. Bonds: Job, Attractive. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Norman Heiser, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 7 (-2)13 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. His white hair, when down, is lengthy. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gomory was born the youngest of three triplets. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Flaws: Antagonistic. Bonds: Rich, Military, Family, Slave. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Gomory Ramsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Rock crystal (70 gp). Silver pearl (120 gp). Jade (120 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Breastplate.


Social Check DCs


Patrick Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy red suit. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Patrick was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Seeks redemption; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Attractive, Family, Criminal record, Rich, Adventurer. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Patrick Lindsey, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Don Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a blue suit. He keeps his brown hair in a flapper bob. His gray eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Don Staurheim, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. 2 Holy water. 4 Antitoxin.


Social Check DCs


Miles Morton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is cut close to his head. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Mundane, PTSD, Antagonistic. Bonds: Religious, Enemies. Occupation: Marshal

Voice: German accent

Attributes [hide]

Miles Morton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 7 (-2)12 (+1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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