Reynard Adley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports black clothing, slightly heavier than average wear. His hair is golden and curly. His thin eyebrows rest above his beady brown eyes.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: Gifted from a young age, Reynard studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Actor
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Cory Barton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple grey robe with green stripes complete with hood. His golden hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he seems to be bored by most things
Ideals: Logical. Flaws: Ugly, Shy, Mundane, PTSD. Occupation: Seamstress
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.
Conrad Alton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.
Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.
History: The child of southern immigrants he idolized his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. He has taken up work as a Bellfounder and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He's attracted to the PC; and sabotage a competitor
Flaws: Addict, PTSD. Bonds: Job, Immigrant, Has a crush. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Diggory Cooper, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man is dressed in earthy colors with a violet and green handkerchief worn on his right side. His blonde hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with singing.
History: Born to a Dilettante, his father struggled to pay the bills. In his 15th year, his parents were killed by a dire rats raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Ploughman
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
John Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He has a moderate pudge and is not very fit. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.
History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. He became a Bather soon after.
Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Justice, Pacifist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Golden yellow topaz (400 gp). 1 Buckler.
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