Henry Read, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He has dyed his greying white hair a little too much giving a sharp white color. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Calm and collected, he is a well trained Barrister. He feeds upon the attention of others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and seeks redemption
Bonds: Rich, Attractive, Job, Family, Criminal record. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Brass mug with jade inlays (600 gp).
Gerard Walpole, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green coat over a tan low-cut shirt, and a small hat upon his head. He has brown hair. His eyes are gray and beady.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. In his 14th year, his parents were killed by a gnolls raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Enemies, Rich. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Adam Hartford, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and wears just a pastel suit. He has a long silver beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his father.
History: He was born in a small mountains village. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Further expansion of business; and retire the richest man in the north
Ideals: Entrepeneur. Bonds: Guardian, Nature, Military, Job. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee.
Raymond Weld, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a hunchback. His red hair is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. Raymond is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the south, but his parents moved at a very young age to the north. Raymond was born on a far southern desert where he grew up under the tutelage of his mother, an expert Guard. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Family, Immigrant. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 1 Silk rope.
Richard Tattersall, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man dresses well, typically a more casual-formal manner. His black hair has been sun bleached extensively. His brown eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Entrepeneur. Flaws: Greedy, Disease. Bonds: Attractive, Family. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
