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NPC Generator

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Advanced [show]


Lewis Browning, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His hair is short and blonde. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence, Artistic. Flaws: Insane, Shy. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Browning, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2300 sp.


Social Check DCs


Guy Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He prefers to wear flannel. His golden hair is still thick. He has several tiny aquamarine earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Regain custody of his daughter; and to protect his home

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Family, Guardian. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Guy Hadley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Hubert Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan armored body suit, with a simple black line shooting up and back down. His silver hair has been sun bleached extensively. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. Hubert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hubert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Hubert Cotton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time and is in decent physical shape. His auburn hair is singed and shortened. His gray eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Enemies. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Lance Dayton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 800 sp. 1 Masterwork Light steel shield. 1 Masterwork studded leather.


Social Check DCs


Aldous Home, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Ideals: Passionate, Logical. Flaws: Ugly, Mundane, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Aldous Home, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 3 Acid flasks. 1 Tanglefoot bags. 3 Smokesticks.


Social Check DCs

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