Guy Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a violet coat with grey slacks. His skin is fair and his fingers are delicate and long. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and amber eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Attractive, Mentor, Rich. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 9000 cp. Moss agate (6 gp). Eye agate (6 gp).
Theobald Harlan, Male Human [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with black pants. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His white hair is braided into rings. He has gleaming, smiling brown eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He feeds upon the attention of others.
History: Gifted from a young age, Theobald studied abroad. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by giants. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Gifted. Bonds: Enemies, Attractive, Nature. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
William Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a fine chain shirt which he covers with blue colored cloaks and clothing, and is pretty ugly. He has a small bristly mustache and wavy red hair. His blue unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and to get a good night's sleep
Flaws: Ugly, Disease, Depressed, Insomniac. Bonds: Immigrant. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Arnold Marlee, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His hair is long and red with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His eyes, though not visible through his cowl, are gray.
Personality: Calm and collected, he is a well trained Gardener. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He now travels the world, in search of power and loot.
Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Job, Criminal record, Adventurer, Religious. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 5 (-3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp. Malachite (13 gp).
Rolf Reed, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his brown robe and has his greatsword always slung over his shoulder and is in decent physical shape. His silver hair is greasy and uncared for. His gray eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult.
Flaws: Ugly. Bonds: Job, Adventurer, Nature, Slave. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Auran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. 1 Full Plate. 1 Chain shirt. 1 Breastplate. 1 Full Plate.
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