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Advanced [show]


Simon Barney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He has black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He feeds upon the attention of others.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.

Motivation: A strong sense of loyalty to Human people; and to reunite with his absent mother

Flaws: Antagonistic, Racist. Bonds: Attractive, Family, Nature. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Barney, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Alex Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Rich. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Alex Hastings, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Clerebold Upton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has styled his blonde hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of western immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism, Logical. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Clerebold Upton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is long and brown with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of giants once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Many giants want him driven away; and revenge

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Slave, Poor. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Peter Blankley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. Violet garnet (500 gp). 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


William Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. His hair is chestnut and very short. His half smiles and amber eyes are beguiling and draw you in.

Personality: William wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Herbalist job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Bentham, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 15 (+2)18 (+4)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Coral (160 gp).


Social Check DCs

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