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NPC Generator

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Advanced [show]


Arnold Norton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Ideals: Gifted. Flaws: Ugly, Emotional. Occupation: Mason

Voice: Whispers

Attributes [hide]

Arnold Norton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 10 (+0)17 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Cory Garfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His long chestnut hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Cory Garfield, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 37000 sp. Tiger eye turquoise (9 gp). Silver pearl (80 gp). 1 Minor magic item.


Social Check DCs


Miles Hayes, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears a Stetson hat to cover his moderate length auburn hair. His green unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast plains. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Flaws: Ugly, Disease, Impulsive, Fearful. Bonds: Nature. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Miles Hayes, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


William Moreno, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Rich, Criminal record. Occupation: Roofer

Voice: French accent

Attributes [hide]

William Moreno, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Moss agate (12 gp). Red garnet (70 gp).


Social Check DCs


Drogo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Criminal record, Family. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Drogo Ainsworth, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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