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NPC Generator

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Advanced [show]


Tim Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly spears and halberds. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Tim was born with his mother's beautiful face. A gifted student he started as a Laborer, but he got bored and became a Actor. He has set out to sabotage the competition.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Job, Attractive. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Tim Sutton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)11 (+0) 6 (-2)16 (+3)
Skills Athletics +2, Stealth +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a green deerstalker hat and green clothes. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady gray eyes.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Stableman, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and expand his business

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Poor, Family. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Tindall, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Tickle, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the east, but his parents moved at a very young age to the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Immigrant, Rich. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Tickle, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black tunic with brown highlights, and long green pants that bunch up around his shoes. His auburn hair is braided into rings. His thin eyebrows rest above his beady gray eyes.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Hugh was born the youngest of three triplets. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Family, Slave. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Hugh Blythe, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Anthony Barclay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He wears his silver hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anthony grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anthony. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Rich, Criminal record. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Barclay, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Rhodochrosite (8 gp). Banded agate (8 gp).


Social Check DCs

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