Chad Reid, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. He has done his best to style his auburn hair to look like a famous performer. His gray eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: Born in the north to a Carpenter, Chad learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He became a Carpenter soon after.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic, Selfish. Bonds: Rich, Job, Nature. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 6 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Iolite (70 gp). Zircon (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Adelard Tyndall, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown armored body suit, with a simple grey line shooting up and back down. His feathered hat is riddled with cuts and holes. His brown eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and revenge
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 11000 cp.
Manfred Halsey, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and black handkerchief worn on his right side. He carries a battered hammer and tarnished bow as well. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Extrovert, Gifted. Flaws: Ugly, Mundane. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Golden yellow topaz (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gunter Gracey, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a worn and beaten armor. His chestnut hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and someone believes him a fraud
Flaws: Greedy. Bonds: Family, Religious, Enemies. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 9000 cp. Coral (70 gp). White opal (400 gp). Deep green spinel (70 gp).
Theodoric Soames, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears just a pastel suit. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Optimist, Gifted, Fighting. Flaws: Ugly. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 22000 sp. 1 Minor magic item.
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