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NPC Generator

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Advanced [show]


Arnold Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He has a large yellow mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast forest. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Flaws: Addict, Depressed, Shy. Bonds: Slave, Nature. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Arnold Wheatley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Buckler. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Hugh Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair, when down, is lengthy. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Optimist. Bonds: Attractive, In love, Military. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Hugh Marlee, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hugh Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in grey turtlenecks beneath a brown coat with grey slacks. His hair is white and very short. His green eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has never given up on his writing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Gifted. Flaws: Terse. Bonds: Mentor. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Gracey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 2800 sp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Adam Morton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear brown tank tops with white pants. His hair is always cut to a buzz. His thin eyebrows rest above his beady hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Adam Morton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Robert Vance, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His wide-brimmed hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Ugly, Selfish, Antagonistic. Bonds: Religious. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Robert Vance, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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