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NPC Generator

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Advanced [show]


Trey Tenley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He has a moderate pudge and is not very fit. His brown hair and beard is wavy and long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich northern family. A gifted student he started as a Cook, but he got bored and became a Bather. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: He uses money and sex appeal to get what he needs; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Military, Rich, Job. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Trey Tenley, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Athletics +0, Intimidation +1
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shane Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is blonde and curly. His fierce gray eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Professionalism. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Shane Stanton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)8 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hunter Trollope, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. He wears a wide-brimmed hat to cover his moderate length blonde hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to pay off his debts

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Military, Debt. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Hunter Trollope, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)9 (-1) 7 (-2)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Drogo Wallace, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man usually wears his tan robe and has his ceremonial dagger always slung over his shoulder. He wears his hair in dreadlocks. He has several tiny opal earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Slave. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Drogo Wallace, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)17 (+3) 12 (+1)13 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Charles Barney, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an entirely green suit with brown socks and a vest with buckled shoes. He keeps his silver hair in a flapper bob. This gray eyed northerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Regain custody of his daughter; and wants to raise his children well

Flaws: Addict. Bonds: Family, Religious, Enemies. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Charles Barney, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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