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NPC Generator

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Advanced [show]


Heward Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a green small hat and green clothes. He carries with him a set of greatswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a long blonde beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted psionic powers by his dying brother.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Fighting, Gifted. Flaws: Terse, Racist. Bonds: Rich, Family. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Heward Dayton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alexandre Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long golden hair is drawn into a two foot long braid. His eyes are blue and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic. Flaws: Terse, Antagonistic. Bonds: Poor, Slave. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Alexandre Marlowe, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 6 (-2)11 (+0)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Drogo Shipley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male sports violet clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His blonde hair, when down, is lengthy. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north his family was never financially stable. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Drogo Shipley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anthony Melancon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy black pantaloons and a yellow scarf. His white hair is knotted and matted. His eyes are green and catlike.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his painting dream.

Motivation: To protect his home; and a strong sense of loyalty to human people

Ideals: Professionalism, Artistic. Flaws: Racist. Bonds: Attractive, Guardian. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Anthony Melancon, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)7 (-2) 8 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Eye agate (6 gp). Lapis lazuli (6 gp). Jet (160 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs


Henry Shelly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large green jacket. His red hair is singed and shortened. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Henry took refuge in the old dungeon and found the beat up mace and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Nature, Adventurer, Enemies. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Shelly, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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