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NPC Generator

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Advanced [show]


Gomory Garfield, Male Human [Permalink]

Personal [hide]

Description: A 5'8" northern man, he sports yellow clothing, slightly heavier than average wear. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: In love, Family, Rich. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Garfield, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 5 (-3)12 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Pickering, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: Born in the north his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military, Criminal record. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Don Pickering, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 23000 sp. Tourmaline (70 gp). Rock crystal (80 gp). Azurite (5 gp).


Social Check DCs


Hunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His chestnut hair is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful slaver made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Miller. He now owns his own business.

Motivation: Expand his business.

Ideals: Justice. Bonds: Attractive, Mentor, Job. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Hunter Staurheim, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Solomon Clifton, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time, and sports empty pouches on his belt. His golden hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Solomon hails from a village terrorized by brigands. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Glassblower like his father before him.

Motivation: To be a Jeweler again.

Flaws: Ugly. Bonds: Job, Religious, Enemies, Adventurer. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Solomon Clifton, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Spyglass.


Social Check DCs


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and tends to wear a green poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. His chestnut hair, when down, is lengthy. His eyes are violet and beady.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He uses divination through singing.

History: He was born several months after his mother was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Military. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Aldous Barton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 sp. Black pearl (1000 gp). Alexandrite (1000 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs

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