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NPC Generator

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Advanced [show]


Roland Merton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has a slight overbite and is overall scrawny. He keeps his white hair in a flapper bob. This amber eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Mason, Roland learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Mason.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Job, Religious, Enemies. Occupation: Mason

Voice: French accent

Attributes [hide]

Roland Merton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)6 (-2) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is silver. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Fisher, but he got bored and became a Farmer. He inherited the family business which he has now maintained for 14 years.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Frederick Springfield, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 9 (-1)12 (+1) 10 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 3 Alchemist’s fire. 4 Tanglefoot bags. 2 Acid flasks.


Social Check DCs


Peter Wesley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He became a Apothecary soon after.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Peter Wesley, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He is bald on top and has large silver tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful slaver made him what he is. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and human compassion

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Mentor, Immigrant. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Westbrook, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Balimaar Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. His eyes are amber and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Balimaar hails from a village terrorized by drow. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Optimist. Bonds: Adventurer, Attractive, Enemies. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Hackney, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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