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Advanced [show]


Aldous Thackeray, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He is portly but not overly obese. His auburn hair is cut short with large spiked bangs in the front. He has brown eyes and a green hat with a white feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Aldous managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Bonds: Attractive, Family, Rich, Criminal record, In love. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Aldous Thackeray, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Small steel mirror. 1 Masterwork Musical instrument.


Social Check DCs


William Southey, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his silver hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.

History: William was raised in a hard working conservative environment. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Guard.

Motivation: He is a bit of a kleptomaniac.

Flaws: Disease, Selfish. Bonds: Criminal record, Job. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

William Southey, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (300 gp). Solid gold idol (700 gp).


Social Check DCs


Ernest Harper, Male Human [Permalink]

Personal [hide]

Description: This man wears a white broad hat and white clothes. He is muscular with a powerful set of arms. His long silver hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Harper, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)4 (-3) 17 (+3)6 (-2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp. Blue quartz (5 gp). Red garnet (140 gp).


Social Check DCs


Arnold Clinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short with large spiked bangs in the front. He has blue eyes and a black hat with a green feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Mentor, Job. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Arnold Clinton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Nicholas Ashley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His silver hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.

History: He comes from a rich northern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Nicholas Ashley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1400 sp. 1 Breastplate.


Social Check DCs

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