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NPC Generator

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Advanced [show]


Drogo Royston, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with green highlights, and long blue pants that bunch up around his shoes. He is muscular with a powerful set of arms. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 9 years.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Attractive, Job, Slave. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Drogo Royston, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 3 Acid flasks.


Social Check DCs


Adam Hayes, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear grey pants and tee shirts. His hair, while still mostly black, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted divine powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adam Hayes, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)8 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Patrick Marley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Morley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He keeps his long red hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Seeks redemption.

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Military. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Geoffrey Morley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills Athletics +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Addington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown cloak and cross-gartered blue stockings. His hair is long and black with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has several tiny amber earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Shy, Antagonistic, Ugly. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Trym Addington, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)7 (-2) 12 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 2 Holy water. 2 Holy water. 1 Smokesticks.


Social Check DCs

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