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NPC Generator

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Advanced [show]


Trym Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids; and seeks redemption

Ideals: Logical. Bonds: Slave, Attractive, Immigrant. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Trym Livingstone, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1400 sp. 3 Holy water.


Social Check DCs


Aldous Everly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears an entirely black suit with white socks and a vest with buckled shoes. He has a hunchback. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. Aldous was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Herbalist. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed, Insane. Bonds: Immigrant. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Aldous Everly, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Chad Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His brown hair is knotted and matted. His hazel eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Impulsive. Bonds: Rich, Slave. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Chad Spaulding, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Obsidian (8 gp). Aquamarine (1000 gp).


Social Check DCs


Jocelyn Deighton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly blonde, has prominent grey streaks. He has a dull look in his gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, In love. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Jocelyn Deighton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He wears a broad hat to hide his balding. He has gleaming, smiling gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Terse, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Raymond Ainsley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 7 (-2)11 (+0)
Skills Animal Handling +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Brown-green garnet (140 gp). Tourmaline (140 gp). Carnelian (70 gp).


Social Check DCs

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