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Advanced [show]


Shane Morley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black painted combat armor at almost all times. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Shane Morley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. Cloth of gold vestments (120 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Alexandre Branson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a pickaxe. His brown hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: The child of a Scribe, who enjoyed hunting, Alexandre was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alexandre took refuge in the large cave and found the beat up pickaxe and armor he uses now. He then took over the family business and is one of the better Barrister for hire.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Alexandre Branson, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Balimaar Stansfield, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy blonde beard and wild blonde hair. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Passionate. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Balimaar Stansfield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Everard Rutland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. He keeps his red hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep.

Ideals: Fighting, Impeccable. Flaws: Insomniac, Addict. Bonds: Religious. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Everard Rutland, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Arcana +3, Athletics +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 800 sp. Tiger eye turquoise (13 gp). Golden yellow topaz (700 gp).


Social Check DCs


William Huxley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a blue top hat and blue clothes. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He has comitted a past crime that haunts him to this day; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Philantrophist. Bonds: Slave, Attractive, Rich, Criminal record. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

William Huxley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs

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