Adam Langston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Guardian, Adventurer. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 27000 sp. 1 Minor magic item.
Adelard Vance, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. He carries a battered scimitar and tarnished crossbow as well. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His ears are large.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: Born in the south to a Sailor, Adelard learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Sailor like his mother before him.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Peter Kendal, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: Peter was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Gerard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan tunic with brown highlights, and long yellow pants that bunch up around his shoes. His golden hair is knotted and matted. This brown eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Gerard will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gerard was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He feels threatened by others; and to reunite with his old friends
Ideals: Extrovert. Flaws: Disease, Fearful. Bonds: Poor, Adventurer, Attractive. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Henry Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To find somewhere to settle down; and marry his brother to traveling adventurers
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork manacles. 1 Masterwork Musical instrument. 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!