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NPC Generator

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Advanced [show]


Ernest Thornton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly spears and longbows. He has styled his white hair well, parting it to the left. This gray eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Merchant, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Secretive. Bonds: Criminal record, Family, Poor, Job. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Thornton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2300 sp. Banded agate (5 gp). Golden yellow topaz (200 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Drogo Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Insane, Insomniac. Bonds: Attractive, Military. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Drogo Sutherland, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Superior lock.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He carries with him a set of swords on his belt, each one with a jet on the hilt. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Rich, Attractive. Occupation: Knight

Voice: Stutters

Attributes [hide]

Ernest Merton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Ashley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a red low-cut shirt, and a top hat upon his head. His silver hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Alex Ashley, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Black pearl (900 gp).


Social Check DCs


Dean Royal, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Dean Royal, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Azurite (13 gp).


Social Check DCs

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