Adam Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of clubs on his belt, each one with a amber on the hilt. He keeps his long red hair kept up in a rat tail. He has gleaming, smiling gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted arcane powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Sensitive, Ugly, PTSD, Insane. Occupation: Baker
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Onyx (80 gp). Alexandrite (400 gp).
Odo Lester, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears many layers of old clothing at all times. His hair, while still mostly brown, has prominent grey streaks. His thin eyebrows rest above his beady gray eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 8 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and regain custody of his daughter
Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Heward Fulton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair and beard is wavy and long. His hazel eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Heward studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Server. He has worked as a Server like his father before him.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Adventurer. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Adam Stafford, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. His hair is long and golden with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His eyes are amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.
Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Logical. Flaws: Terse. Bonds: Job, Criminal record. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Solomon Sutherland, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his blue robe and has his whip always slung over his shoulder. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up whip and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Pacifist, Professionalism. Flaws: Secretive. Bonds: Nature, Debt. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
