Aldous Cooper, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his mace ready. His hair, while still mostly red, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Guard business at a young age. He helped his father out around the business and became quite the natural. He has achieved small success as a Guard.
Motivation: To be a Barkeep again.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Theodoric Milton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with feathered hat. His feathered hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Carpenter and found it very stressful. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gerard Clare, Male Human [Permalink]
Personal [hide]
Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His black hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world
Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 10000 cp. 1 Masterwork Common Melee.
Odo Cason, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His red hair is cut short. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Sailor, but he was a colossal failure. He became a Banker soon after.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult.
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Reynard Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He carries with him a set of flails, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his red hair up in a very large beehive style do. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Reynard studied abroad. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.
Motivation: He desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted. Bonds: Job, Rich, Adventurer. Occupation: Priest
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Aquamarine (600 gp). Jade (160 gp). Jet (160 gp).
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