Drogo Morley, Male Human [Permalink]
Personal [hide]
Description: An older man who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze, he is not a threatening figure. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He wants to meet his childhood hero; and money/treasure
Flaws: Impulsive. Bonds: Rich, Adventurer, Enemies. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 6000 cp.
William Alton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man likes to wear yellow tank tops with red pants. His brown hair is matted, messy, and big. His eyes are a pleasant green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: To end his boredom; and to find somewhere to settle down
Flaws: Ugly, Mundane, Hedonist, Disease, Addict. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 60 pp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.
Hugh Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, blue shirt, and black tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white and very short. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Hugh was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Selfish. Bonds: Criminal record, Attractive, Enemies, Religious. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 40 pp.
Guy Home, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a longbow. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Flaws: Ugly, Insane, Forgetful. Bonds: Rich, Religious. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Justin Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his morningstar ready. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the east. Justin was born on a far eastern forest where he grew up under the tutelage of his father, an expert Marshal. He has worked as a Marshal like his father before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Poor. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!