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Advanced [show]


Heward Woods, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a green and tan robe with the hood down. With bright red hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Servant. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Bonds: Poor, Job, Enemies, Criminal record. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Heward Woods, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Dean Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright black hair and a scraggly beard. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: Eccentric and domineering, Dean will drive conversation. He believes the world needs to unite to get rid of gnolls once and for all.

History: Dean hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in lance use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls

Ideals: Fighting, Athletic, Extrovert. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Ashley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Prescott, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a white tunic with green highlights, and long blue pants that bunch up around his shoes. He has a hunchback. His brown hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Peter was born the youngest of three triplets. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Family, Nature, Slave. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Peter Prescott, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)17 (+3) 12 (+1)9 (-1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 7 Acid flasks.


Social Check DCs


Raymond Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is golden. He has green eyes and a pastel hat with a red feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raymond was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and to reunite with his old friends

Flaws: Shy, Impulsive. Bonds: Family, Adventurer. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Raymond Hadley, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Langdon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is dressed in earthy colors with a green and blue handkerchief worn on his right side. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Rich, Adventurer, Guardian. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Everard Langdon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)4 (-3) 12 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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