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Advanced [show]


Richard Norton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content.

Flaws: Selfish, Disease, Insomniac. Bonds: Poor. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Richard Norton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Average lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Diggory Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a red cloak and cross-gartered grey stockings. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His gray eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Fearful, Insane. Bonds: Slave. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Diggory Hastings, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold Weston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair and beard is wavy and long. His eyes are likewise green. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Clerebold Weston, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roland Browning, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large green mantle and cape that has been intricately interwoven into his tan robe. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Impulsive, Ugly. Bonds: Job, Adventurer. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Roland Browning, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)12 (+1) 13 (+1)12 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Holy water. 4 Acid flasks. 3 Alchemist’s fire.


Social Check DCs


Gomory Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Immigrant, Nature. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Ramsay, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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