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NPC Generator

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Advanced [show]


Balimaar Ashton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. With a patchy red beard and wild red hair. His amber eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Balimaar studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Justice, Gifted, Optimist. Bonds: Rich, Job, Criminal record. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Balimaar Ashton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Norman Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. His black hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Tanner father left him crippled. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Norman Marlowe, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 8 (-1)6 (-2)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Conrad Asheton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Sellsword and occasionally as a mercenary.

Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends

Ideals: Opinionated. Flaws: Racist. Bonds: Job, Poor, Adventurer. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Conrad Asheton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Red-brown spinel (130 gp). Bloodstone (20 gp). Amethyst (130 gp).


Social Check DCs


Rolf Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long black beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small island village. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rolf's mother didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Rolf Ramsay, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ralf Reed, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. With a patchy blonde beard and wild blonde hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north. After coming to the age of reason, Ralf took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Ralf Reed, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp. Alexandrite (800 gp). Fire opal (500 gp).


Social Check DCs

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