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NPC Generator

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Advanced [show]


Gerald Ramsay, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. He has shaved his head bald. His eyes, though not visible through his cowl, are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Gerald Ramsay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Solid gold idol (900 gp). A roughly beaten golden orb (120 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Manfred Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair, while still mostly chestnut, has prominent grey streaks. He has a dull look in his green eyes.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Artistic. Bonds: Attractive, Criminal record, Mentor, Poor. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Manfred Harlow, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Randal Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His long chestnut hair reaches down to his waist. This violet eyed northerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: When he was but 3 years old his parents immigrated from the north. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Military. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Randal Tinley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)14 (+2) 14 (+2)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Chain shirt.


Social Check DCs


Guy Ramsay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.

History: The child of a Actor, who enjoyed hunting, Guy was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted divine powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Nature. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Guy Ramsay, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 9 (-1)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anthony Kelsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair is smooth and relatively long. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: Anthony was born with his mother's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Flaws: Disease, Impulsive. Bonds: Attractive, Family. Occupation: Miller

Voice: German accent

Attributes [hide]

Anthony Kelsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp. Freshwater pearl (10 gp). Black pearl (500 gp).


Social Check DCs

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