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NPC Generator

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Advanced [show]


Conrad Oakley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His long black hair is drawn into a two foot long braid. His amber eyes peer out from beneath his top blue hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Antagonistic, Hedonist, Ugly. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Conrad Oakley, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His arcane abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Guardian. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Gerald Marleigh, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Red-brown spinel (130 gp). Hematite (14 gp). Chrysoberyl (130 gp).


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Joker, Athletic. Bonds: Has a crush, Rich. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Gerard Nash, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics -1, Deception +2
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lance Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a feathered hat to cover his moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with dancing.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Athletic, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Lance Bentham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 5 (-3)14 (+2)
Skills Animal Handling -1, Stealth +3
Senses Passive Perception 7
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jocelyn Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Guard. He is portly but not overly obese. His moppish red hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Disease, Antagonistic, Secretive. Bonds: Job, Rich. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Jocelyn Hayhurst, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs

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