Theobald Cornish, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is thinning but still full. He has amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Slave Trader.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Bonds: Job, Religious, Poor, Adventurer. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1800 sp. Banded agate (8 gp). Lapis lazuli (8 gp).
Trey Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His long silver hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the north. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was always a brilliant, if unscrupulous mind. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others
Ideals: Pacifist, Logical. Flaws: Ugly, Fearful, Insane. Bonds: Poor. Occupation: Barrister
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Trey Marston, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His white hair is lengthy. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Human compassion; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Racist. Bonds: Guardian, Attractive, Adventurer. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 12000 cp.
Rolf Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He is portly but not overly obese. His black hair is knotted and matted. His eyes are brown and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.
History: He was born at the edge of vast plains. He made a point of taking high paying jobs and getting most of it up front. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break
Flaws: Disease. Bonds: Attractive, Religious, Nature, Adventurer, Slave. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp.
Percival Nash, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Hunter. He wears his hair in dreadlocks. His brown eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Percival has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by drow. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Retire the richest man in the west; and a deep hatred of drow
Ideals: Optimist, Persistence, Entrepeneur. Flaws: Disease. Bonds: Enemies. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Black pearl (300 gp). Hematite (5 gp). 1 Healer’s kit. 1 Superior lock. 1 Simple lock.
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