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Advanced [show]


Theobald Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His hair is golden and very short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Theobald Graeme, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a faded coat and loose pants complete with wide-brimmed hat. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Peter will drive conversation. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Carter

Voice: French accent

Attributes [hide]

Peter Marleigh, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Jade (80 gp). Tourmaline (80 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Thomas Langley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered sickle and tarnished mace as well. His black hair has been sun bleached extensively. He has gleaming, smiling brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Thomas Langley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Altham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Flaws: Depressed. Bonds: Attractive, Has a crush, Nature, Rich. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Patrick Altham, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Diggory Wakefield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother.

Flaws: Shy, Insane. Bonds: Immigrant, Rich, Criminal record, Family. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Diggory Wakefield, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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