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NPC Generator

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Advanced [show]


Dean Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple pastel robe with yellow stripes complete with hood. His golden hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist, Logical. Bonds: Attractive, Mentor, Enemies. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Dean Milton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Adam Westcott, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man is renowned for his bright brown suits and hats. He is bald on top and has large brown tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Artistic. Flaws: Ugly, Insane, Shy. Bonds: Nature. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Adam Westcott, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Artisan’s tools. 1 Healer’s kit. 1 Bullseye lantern.


Social Check DCs


Hugh Yardley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears tattered old clothes, and his gloved hand is found clutching a greatsword. His hair is brown and very short. He wears crescent spectacles with a black brim.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.

History: The child of a Weaver, who enjoyed hunting, Hugh was taken on many hunting expeditions. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Insane, Selfish. Bonds: Enemies, Nature. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Hugh Yardley, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gerard Alby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of maces on his belt, each one with a emerald on the hilt. He wears a feathered hat to cover his moderate length auburn hair. His eyes are brown.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Masseuse profession.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Job, Military, Rich. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Gerard Alby, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)7 (-2) 8 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his long black hair kept up in a rat tail. He has violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Religious, Slave. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Everly, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Freshwater pearl (10 gp). Sardonyx (60 gp). 1 Good lock. 1 Simple lock.


Social Check DCs

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