Gerald Adley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright black hair and a scraggly beard. His eyes are a pleasant amber.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gerald was born with his mother's beautiful face. He worked as a nervous Detective and found it very stressful. He has set out to sabotage the competition.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Bonds: In love, Attractive, Job, Criminal record. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Obsidian (12 gp).
Ralf Hampton, Male Human [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With bright black hair and a scraggly beard. He has green eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Fighting, Impeccable, Logical. Bonds: Adventurer, Nature. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 25000 sp. Red spinel (90 gp). Rock crystal (50 gp). 1 Minor magic item.
Kyle Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Adventurer, Military. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 4000 cp.
Theodoric Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is silver and very short. His amber eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found.
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Rich, Family. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: Just what you see.
Gomory Abram, Male Human [Permalink]
Personal [hide]
Description: He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 13000 cp.
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