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NPC Generator

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Advanced [show]


Kyle Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting yellow shirt and pants. His tied-back hair is silver. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He has achieved small success as a Navigator.

Motivation: Revenge; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Job, Enemies. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Kyle Charlton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp. Jet (160 gp).


Social Check DCs


Trey Enfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a hunchback. He has done his best to style his black hair to look like a famous performer. His gray eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and sabotage a competitor

Flaws: Ugly, Mundane. Bonds: Criminal record, Enemies, Job. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Enfield, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Holy water. 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Bertram Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair, when down, is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Bricklayer, Bertram learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered music. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Athletic, Philantrophist, Justice, Artistic. Flaws: Addict. Bonds: Job. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Bertram Sharps, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Arcana +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Nicholas Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, grey, dusty cloak and is in decent physical shape. His black hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Nicholas was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Human compassion; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Merton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Tourmaline (80 gp). Chrysoprase (80 gp). Lapis lazuli (14 gp).


Social Check DCs


Raymond Remington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown costume with the symbols of luck on his torso. His silver hair is cut short. His eyes are likewise green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Passionate, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Raymond Remington, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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