Drogo Gresham, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Drogo was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's looking for his big break.
Ideals: Gifted, Persistence. Flaws: Ugly, Insane. Bonds: In love. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Solid gold idol (300 gp).
Manfred Stratford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear blue tank tops with tan pants. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Mason and was forced into it by his family; and to reunite with his old friends
Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Attractive, Family. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 10000 cp.
Miles Chatham, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.
History: He was born in a small desert village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Flaws: Fearful. Bonds: Job, Religious, Nature, Adventurer. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Balimaar Beitz, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Mason does. His brown hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Philantrophist. Bonds: Job, Guardian, Religious, Family. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Richard Tattersall, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear grey tank tops with brown pants. His hair is golden and curly. He has blue eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To protect his home; and he uses money and sex appeal to get what he needs
Bonds: Attractive, In love, Nature, Rich, Guardian. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2900 sp.
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