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Advanced [show]


Gunter Addington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a forest tribe. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Professionalism, Philantrophist. Bonds: Rich, Nature, Adventurer. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Gunter Addington, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in white turtlenecks beneath a black coat with grey slacks. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Southey, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Ralf Badger, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his bastard sword ready. He wears a small hat to cover his moderate length white hair. He has a dull look in his hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Depressed, Mundane. Bonds: Attractive. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Badger, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)13 (+1) 11 (+0)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Jet (120 gp). Rhodochrosite (15 gp). Brown-green garnet (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Godfrey Huckabee, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.

History: Godfrey was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Godfrey Huckabee, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Chrysoprase (60 gp). Hematite (11 gp).


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair down. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Marleigh, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)11 (+0) 5 (-3)7 (-2)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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