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NPC Generator

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Hugh Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs, and carries spears. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Persistence. Bonds: Attractive, Mentor, Adventurer. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Garrick, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Robert Remington, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has auburn hair. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: Robert was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Job, Rich. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Remington, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Conrad Woods, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large black mantle and cape that has been intricately interwoven into his tan robe. His hair, while still mostly white, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He uses divination through singing.

History: He was born to loving parents in a slum to the west. After coming to the age of reason, Conrad took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: To unite with his sister; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Conrad Woods, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Acton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He very much looks the part of a Blacksmith. His black hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Thomas was raised in a hard working conservative environment. He worked as a nervous Blacksmith and found it very stressful. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Racist. Bonds: Job. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Acton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adelard Windsor, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his red robe and has his bastard sword always slung over his shoulder. His auburn hair is still thick. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Family. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Adelard Windsor, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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