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NPC Generator

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Advanced [show]


Hugh Peyton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and very short. His hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a brothel owner, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Painter again; and to get a good night's sleep

Flaws: Disease, Insomniac, Addict, Ugly. Bonds: Mentor. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Hugh Peyton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his auburn hair. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Fighting. Bonds: Poor, Attractive, Criminal record. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Harper, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 11 (+0)6 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Kyle Upton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His golden hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the west was not economically sound they moved to his current location. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Immigrant, Family. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Kyle Upton, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)6 (-2) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Alexandre Gladstone, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Criminal record, Adventurer. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alexandre Gladstone, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)8 (-1) 9 (-1)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Balimaar Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is blonde, silky, and of moderate length. His green eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Balimaar Fidget, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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