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Advanced [show]


Clerebold Sutton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his trident ready. He keeps his chestnut hair in a pixie cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small plains village. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting, Disciplined, Extrovert, Gifted. Bonds: Nature, Family. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Clerebold Sutton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Backpack. 1 Climber’s kit.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. He wears his auburn hair up. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast plains. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Attractive, In love, Nature. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Gentry, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Banded agate (7 gp). Alexandrite (400 gp). Alexandrite (400 gp).


Social Check DCs


Heward Paxton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His auburn hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and to be a mortician again

Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Mentor. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Heward Paxton, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Jade (90 gp). Carnelian (30 gp). Rock crystal (30 gp).


Social Check DCs


Chad Marleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black costume with the symbols of luck on his torso and is in decent physical shape. His blonde hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He also has developed a complete distrust of the Masseuse profession.

History: He comes from a rich eastern family. There was a wharf not far from home where he often wandered off to fish. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Ugly. Bonds: Job, Rich, Nature, Has a crush. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Chad Marleigh, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt, and he perpetually has his trident ready. His auburn hair is slicked back into a classic pompadour. His eyes are likewise gray.

Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Livingstone, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)18 (+4) 7 (-2)12 (+1)
Skills Investigation +6
Senses Passive Perception 8
Languages Common, Ignan, Aquan, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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