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Advanced [show]


Roger Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better trade route.

Motivation: His religion dominates his actions.

Ideals: Fighting. Bonds: Adventurer, Religious, Enemies. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Roger Moreno, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Astley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a robe, a symbol of his god around his neck, and a falchion on his belt. His black hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.

History: The child of a Soapmaker, who enjoyed hunting, Gerald was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Athletic, Professionalism. Bonds: Enemies, Nature. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Gerald Astley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Bernard Home, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Expand his business; and to protect his home

Ideals: Justice. Flaws: Racist. Bonds: Religious, Job, Guardian. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Bernard Home, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)10 (+0) 12 (+1)6 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Diggory Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are amber and catlike.

Personality: Diggory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He has drifted from career to career and currently works as a Laborer.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Disciplined. Flaws: Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Diggory Walpole, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Chrysoprase (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Solomon Blackwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting grey shirt and pants. His blonde hair is greasy and uncared for. He wears a mask on his face.

Personality: Eccentric and domineering, Solomon will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a goblins raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert, Optimist, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Solomon Blackwood, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)11 (+0) 7 (-2)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp.


Social Check DCs

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