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NPC Generator

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Advanced [show]


Dustin Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears baggy grey pantaloons and a red scarf. He sports a flattop hair cut. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Painter mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom.

Ideals: Professionalism. Flaws: Ugly, Shy, Mundane, Disease. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Dustin Whitby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin violet vertical stripes and green pants. His hair, while still mostly black, has prominent grey streaks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and money/treasure

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Trym Berkeley, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 33000 sp. Banded agate (15 gp). Blue quartz (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His silver hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. Hugh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Artistic. Bonds: Family, Rich. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Hugh Kenley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 10 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Gifted. Flaws: Insane, Antagonistic, Mundane. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Lewis Windsor, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Geoffrey Elton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear tan clothing when he does not wear armor. He has shaved his head bald. He has gleaming, smiling hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Geoffrey was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Nature, Military, Adventurer. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Elton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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