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NPC Generator

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Advanced [show]


Shane Wharton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean tan cloak covering his clean studded leather. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Shane Wharton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Peter Willoughby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. He wears a colorful flower in his silver hair. His brown eyes lackadaisically let the world flow into them.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Peter studied abroad. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He wants revenge against goblins.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Enemies, Immigrant. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Peter Willoughby, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills Athletics +5, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Eye agate (10 gp). Peridot (20 gp). White pearl (90 gp).


Social Check DCs


Manfred Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Manfred was born in the west. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence. Flaws: Terse, Antagonistic. Bonds: Slave, Mentor. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Manfred Clapham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Alex Blakeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Tailor. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Tailor.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Attractive, Job, Mentor, Poor. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Alex Blakeley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of giants once and for all.

History: When he was but 6 years old his parents immigrated from the south. A freak accident while working with his Mortician mother left him crippled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Shy, Insane, Disease. Bonds: Enemies, Immigrant. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Cromwell, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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