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Advanced [show]


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His chestnut hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Nature, Mentor. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Ernest Acton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp. Freshwater pearl (11 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Acton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his brown hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Flaws: Ugly, Disease, Sensitive, Antagonistic. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Peter Acton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green leather gloves, a green jacket, and tight pants. His red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Blacksmith. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has worked as a Blacksmith like his mother before him.

Motivation: To be a Knight again; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Selfish, Mundane. Bonds: Job. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Guy Blackwood, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Ralf Harper, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Weaver uniform. He is muscular with a powerful set of arms. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ralf hails from a village terrorized by giants. He struck it rich when he found rare goods in large quantities. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and he wants revenge against giants

Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Enemies, Rich. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Ralf Harper, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He carries a battered nunchaku and tarnished falchion as well. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. After coming to the age of reason, Theobald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Hayhurst, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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