Balimaar Langston, Male Human [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he wears a grey tunic with green highlights, and long red pants that bunch up around his shoes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Balimaar was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has worked as a Masseuse like his father before him.
Motivation: To reunite with his absent father; and a rival would like him out of the picture
Ideals: Impeccable, Justice, Persistence. Bonds: Criminal record, Job, Family. Occupation: Masseuse
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1600 sp. 1 Disguise kit.
Thomas Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. He has a slight overbite and is overall scrawny. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions
Flaws: Forgetful. Bonds: Religious, Nature, Has a crush, In love. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp. 4 Antitoxin. 1 Everburning torch.
Gerald Langdon, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with broad hat. His auburn hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gerald was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He has worked as a Layabout like his mother before him.
Motivation: He seems to be bored by most things; and an old rival family wants him found
Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Job. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Gunter Thornton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and brown. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has dedicated himself to building a better village for his children.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Justice, Fighting, Gifted. Bonds: Adventurer, Criminal record. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. 1 Magnifying glass. 1 Backpack. 1 Masterwork manacles.
Adam Clive, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Armorer and occasionally as a mercenary.
Motivation: To be a Scribe again; and he'd like to take his coworkers down a peg
Ideals: Joker, Justice. Bonds: Adventurer, Job. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
