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NPC Generator

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Advanced [show]


Everard Eastoft, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Architect in town.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Bricklayer, but he got bored and became a Architect. He became a Architect soon after.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Athletic. Flaws: Secretive. Bonds: Rich, Job, Family. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Everard Eastoft, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Athletics +0
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bather does. He wears a colorful flower in his silver hair. He has green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. His childhood dream was to be a Map Maker, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business.

Ideals: Logical, Entrepeneur. Bonds: Job, Attractive, Rich. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Shane Bradshaw, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Wymar Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting red shirt and pants. His blonde hair is kept up in a ponytail inside a feathered hat. His gray eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Shoemaker father left him crippled. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive, Disease. Bonds: Immigrant. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Wymar Berkeley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 16 (+3)17 (+3)
Skills Intimidation +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 sp.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His silver hair is greasy and uncared for. His eyes are blue and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is wracked by social anxiety

Ideals: Fighting, Logical, Artistic. Flaws: Ugly, Shy, Fearful. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Bertram Mitchell, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Fire opal pendant on a fine gold chain (600 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Aldous Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a tan low-cut shirt, and a feathered hat upon his head. He is physically well-built. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Aldous studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Aldous Copeland, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)6 (-2) 17 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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