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NPC Generator

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Advanced [show]


Hugh Thornton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, grey shirt, and tan tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. He wears a mask on his face.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Spice Merchant profession.

History: He was raised in a island tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Nature. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Thornton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. Jet (120 gp). Star rose quartz (30 gp).


Social Check DCs


Charles Abram, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear grey pants and tee shirts. He has a long silver beard with little hanging trinkets. His eyes are likewise amber.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Charles Abram, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 16 (+3)16 (+3) 8 (-1)9 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Red-brown spinel (100 gp).


Social Check DCs


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his greatsword ready. He has chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Artistic. Flaws: Disease, Racist. Bonds: Poor. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Shane Bradshaw, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Everburning torch. 4 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with feathered hat. His hair is blonde and very short. He has brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast island. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and regain custody of his son

Flaws: Antagonistic. Bonds: Mentor, Nature, Enemies, Family. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Lewis Gentry, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)10 (+0) 5 (-3)10 (+0)
Skills Athletics +4, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hunter Huxley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely violet suit with red socks and a vest with buckled shoes and is in decent physical shape. He is bald on top and has large golden tufts of hair around his ears. His thin eyebrows rest above his beady gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of northern immigrants he idolized his mother. A freak accident while working with his Weaver mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Hunter Huxley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. 1 Buckler. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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