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Advanced [show]


Bertram Warwick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Merchant again.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Bertram Warwick, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)8 (-1) 18 (+4)8 (-1)
Skills Athletics +0, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +6

Possessions: 20000 cp. Hematite (14 gp). Red-brown spinel (110 gp).


Social Check DCs


Adam Skelton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long brown hair is drawn into a two foot long braid. His eyes are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Adam was born the youngest of three triplets. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Philantrophist, Logical. Flaws: Fearful. Bonds: Family, Criminal record. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Adam Skelton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp. Fire opal pendant on a fine gold chain (800 gp). Old masterpiece painting (800 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Kody Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His hair is silver, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Gifted. Flaws: Insane, Insomniac, Disease. Bonds: Attractive, Criminal record. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Kody Vance, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Percival Trollope, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair is matted, messy, and big. His amber eyes peer out from beneath his Stetson grey hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Secretive. Bonds: Poor, Has a crush, Adventurer. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Percival Trollope, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)16 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Auran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Lapis lazuli (13 gp).


Social Check DCs


Charles Clare, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy red beard and wild red hair. His fierce gray eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic. Flaws: Terse, Impulsive. Bonds: Rich, Religious. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Clare, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)5 (-3) 15 (+2)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1700 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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