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NPC Generator

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Advanced [show]


Everard Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with black and tan striped suspenders. He wears various colorful collared shirts. His blonde hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. He married young, but lost his spouse to drow. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family.

Flaws: Depressed, Addict. Bonds: Rich, Family, Enemies. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Everard Copeland, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Athletics +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. Silver pearl (110 gp).


Social Check DCs


Anselm Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. He wears his brown hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Soapmaker, his father struggled to pay the bills. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Poor. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Anselm Carlyle, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Odo Easton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His silver hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Animal Trainer mother left him crippled. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic, Insane, Disease. Bonds: Enemies, Adventurer. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Odo Easton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Chester, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His long brown hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a island tribe. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Flaws: Ugly, Hedonist. Bonds: Enemies, Nature, Immigrant. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Miles Chester, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 6 (-2)13 (+1) 12 (+1)17 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Alexandre Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Shy, Insomniac. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Alexandre Tatum, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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