Hunter Eastoft, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Fletcher uniform. His chestnut hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He dislikes all the random violence that takes place in the east. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Pacifist, Gifted, Logical. Bonds: Job, Poor. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 13000 cp. 1 Minor magic item.
Balimaar Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears a white tunic with blue highlights, and long grey pants that bunch up around his shoes. His chestnut hair is styled in orderly dreadlocks. His gray eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.
History: The child of eastern immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the east, certain he would find work there.
Motivation: A strong sense of loyalty to Human people.
Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Immigrant. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Buckler. 1 Half-Plate.
Trey Graeme, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tan costume with the symbols of the sun god on his torso. His hair is white and curly. He has a tattooed face.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and retire the richest man in the west
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. Tourmaline (80 gp).
Simon Atherton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears a fancy red suit. His hair is auburn and curly. His eyes are brown and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Simon has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Joker, Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Red-brown spinel (60 gp). Chrysoberyl (60 gp).
Hubert Gracey, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Courier. He has shaved his head bald. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Courier in town.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.
Motivation: He is content; and sabotage a competitor
Ideals: Justice. Flaws: Ugly, Insomniac, Mundane. Bonds: Job, Mentor. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
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