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NPC Generator

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Advanced [show]


Hubert Bristol, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He carries a battered scimitar and tarnished club as well. His white hair is thinning but still full. He has violet eyes and a yellow hat with a tan feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He struck the Gardener job and began his own company from there.

Motivation: To unite with his sister.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Military, Job. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Hubert Bristol, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 8 (-1)9 (-1)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. Rock crystal (70 gp). Onyx (70 gp). Peridot (70 gp).


Social Check DCs


Odo Marston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears rags and sports a simple walking cane. His tied-back hair is white. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north to a Fletcher, Odo learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and to be a actor again

Ideals: Fighting. Bonds: Poor, Job, Nature, Adventurer, Religious. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Odo Marston, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Eye agate (12 gp). Bloodstone (60 gp). Lapis lazuli (12 gp).


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. His golden hair is kept up in a ponytail inside a small hat. This green eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of western immigrants he idolized his father. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He is greedy; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Insane. Bonds: Rich, Enemies, Immigrant, Job. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Graham, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)16 (+3) 12 (+1)7 (-2)
Skills Arcana +5, Athletics -1
Senses Passive Perception 11
Languages Common, Ignan, Terran, Aquan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Adley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and likes to wear ponchos typically of a light green in addition to tight pants. His head has been shaved. He has brown eyes.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Locksmith business at a young age. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: Further expansion of business.

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Diggory Adley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Arnold Astley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears green trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He wears his brown hair up in a very large beehive style do. His brown eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Jeweler, but he got bored and became a Miller. He has achieved small success as a Miller.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Miller

Voice: French accent

Attributes [hide]

Arnold Astley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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