Lance Langston, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear green tank tops with tan pants. His brown hair is cut short. He has several tiny amber earrings on each ear.
Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Lance hails from a village terrorized by orcs. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and money/treasure
Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Rich, Enemies. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Cory Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a slight overbite and is overall scrawny. He keeps his long chestnut hair kept up in a rat tail. He has several tiny aquamarine earrings on each ear.
Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Cory was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often.
Ideals: Athletic. Bonds: Rich, Guardian, Job. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Auran, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp.
Raymond Asheton, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His brown hair is cut short. He wears a mask on his face.
Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Raymond was raised in a hard working conservative environment. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Beggar like his father before him.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and sabotage a competitor
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Guy Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his blonde hair up in a very large beehive style do. His eyes are likewise green. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of orcs once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Bonds: Attractive, Enemies, Slave, Adventurer. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 9000 sp. 1 Spyglass. 1 Crowbar.
Frederick Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of axes on his belt, each one with a emerald on the hilt. His long chestnut hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and expand his business
Ideals: Fighting, Gifted, Athletic. Flaws: Shy. Bonds: Job. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
Possessions: 400 gp. 1 Everburning torch. 3 Acid flasks.
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